SOUNDICONS Technology

All sounds provided on this site are generated by proprietary tools developed by BRAINSTORM Co.,Ltd.

Proprietary Sound Generation Engine: GraphArpeggiator

At the heart of SOUNDICONS is a procedural sound generation engine built on years of game audio development expertise. Rather than simply playing back recorded materials, this engine generates sound in real time through algorithms.

  • Intuitive pitch shaping: By drawing rises and falls as a graph, it produces countless variations.
  • Efficient production: No musical knowledge required; sounds are automatically generated along various scales.
  • Ideal for loops & phrases: Convenient for creating musical phrases and effect materials. Plenty of loop samples and versatile across genres.

This technology enables a steady supply of unique, high-quality electronic sounds not found elsewhere.

"GraphArpeggiator" is not currently released or for sale.

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Future Outlook

We plan to further evolve this technology and aim to realize the following features in the future.

Interactive Sound Generation

Users can adjust parameters directly in the browser, customize sounds in real time, and download them.

AI‑Powered Sound Recommendation

AI learns user preferences and use cases to recommend optimal sounds.

SOUNDICONS will continue to evolve into a platform that inspires creators’ imagination, not just a material site.